teaching
CPSC 91S
Games Systems: Platforms, Programs & Power (F2024)
overview | logistics | schedule | edstem | assignments | resourcesTentative Schedule (changes frequently)
week | date | topics | readings | pattern | work assigned |
1 PLATFORM STUDIES (listen ahead) |
9/03/2024 | course introduction | syllabus; RtB and 10P forewards | 10 PRINT | |
9/05/2024 | platform study: 10: PRINT | 10P 1–242; VIC20 and C64 emulators | |||
2 HACKING SYSTEMS "Programming as Forgetting" by Parrish |
9/09/2024 | hello TIC-80 | TIC-80 tutorials; Pippin Barr's snakisms | tic 80 platform study (10 PRINT; snake) | |
9/10/2024 | hacking; remaking; demaking | "Hacker" by Coleman; read about, download & play a demake of Halo; "Searching Internet Archive"; TIC-80 memory map and file format | REMAKE: reimagine an early game | ||
9/12/2024 | before atari: arcade & mainframe: Tennis for Two; Pong; Breakout; OXO; SpaceWar (source) | RtB 1–11; A Video Game by Any Other Name; Pixels in Print part 1 and part 2; "The Gender Binary of Computing: Challenging Sexism in Technology" by Zalkikar | component (keith) | HACK: modify an existing 2600 game | |
3 GAMES AT HOME "Jerry Lawson: The Engineer Who Changed the Game" |
9/16/2024 | 6502 ASM & stella | 6502 tutorial; how to hack a rom (battlezone) tutorial; Atari 1–31; 10P 195–242; run it! | stella/snake | |
9/17/2024 | combat [src] & video olympics | RtB 12–42; "Untold Story of the Game Cartridge" | game loop (,) | ||
9/19/2024 | mos 6502; hardware; adventure | RtB 43-63; "Indigenous Circuits: Navajo Women and the Racialization of Early Electronic Manufacture" | double buffer (,) | ||
4 ATARI 2600 "High Score 1" |
9/23/2024 | collision detection | vectors & driving tutorials | TIC-80 mini-lab | |
9/24/2024 | pac-man; sprites | RtB 65–79; Atari 31–53; distellamap | update method (,) | ||
9/26/2024 | yars revenge; input | RtB 82–97; Atari 71–98 | command (,) | ||
5 ATARI 2600 II "High Score 2" |
09/30/2024 | E.T.; bank switching | "Was E.T. Really the 'Worst Game Ever'?" & fixing E.T. Atari 195–201 | fixing E.T. | |
10/01/2024 | pitfall; procedural graphics; river raid | RtB 99-117; Atari 155–164 | state(,) | ||
10/03/2024 | star wars; pressure cooker; sound | RtB 119–135; Atari 171–184 | singleton (,) | ||
6 SIMULATION & EMULATION I "Atari Game Over" |
10/07/2024 | HACK PRESENTATION | |||
10/8/2024 | projectiles; wabbit | "Pioneer Rediscovered: The Woman who Brought Female Representation to Games" | flyweight (,) | ||
10/10/2024 | emulation | "Use of a Game Over: Emulation and the Video"; RtB 137–150 | prototype (,) | ||
7 | 10/14/2024 | FALL BREAK | |||
10/15/2024 | |||||
10/16/2024 | |||||
8 HACK THE MAGIC CIRCLE "American Hysteria #Gamergate" |
10/21/2024 | REMAKE WORKSHOP | |||
10/22/2024 | REMAKE W_I_P POSTER | play-testing | |||
10/24/2024 | nintendo; donkey kong | Error 1–79 | lazy initialization (,) | ||
9 NES/FAMICOM I "Story Behind Super Mario Bros. 3" |
10/28/2024 | pattern & name table | NES 1–53; Super Mario Clouds & I Shot Andy Warhol; "NES Memory Visualization" and plots | 10 print NES remake | |
10/29/2024 | NES | Error 81–115; NES 55–62 | observer (,) | DEMAKE: back-port a current game to the NES | |
10/31/2024 | SMB [src]; scrolling | Error 116–162; NES 63–68; 75–82 | dirty flag (,) | ||
10 NES/FAMICOM II Tetris Movie |
11/04/2024 | controls | NES 69–84 | PONG NES remake | |
11/05/2024 | storage; vram buffers; zelda [src] | Error 163–196 | event queue (,) | ||
11/07/2024 | climber | NES 117–146 | data locality (keith) | ||
11 SOUND Reliving Nintendo Soundtracks with the Brickster |
11/11/2024 | famistudio & status | |||
11/12/2024 | sound | NES 83–116; sound tutorial | service locator (,) | ||
11/14/2024 | 2A03; mega man | Error 249–288; "The Women Who Invented Video Game Music" | thread pool (,) | ||
12 EXPANSION archiving & game genie |
11/18/2024 | mappers and interrupts | NES 147-167 | mappers | |
11/19/2024 | emulation II; randomizers; TAS | "How 'randomizers' are breathing new life into old games"; Error 289–324 | bytecode (,) | MAKE: create a new 8-bit game (2600/NES/TIC80) | |
11/20/2024 | dragon quest; game genie | Error 197–248 | object pool (,) | ||
13 SIMULATION & EMULATION II "The Turing Problem" |
11/25/2024 | tetris; 6502 ASM reprised | tetris AI; NES 171-223 | fceux scripts | |
11/26/2024 | simulation; civilization; simcity | "Modeling Indigenous Peoples: Unpacking Ideology in Sid Meier's Colonization"; "Model Metroplis"; "Recovering Nintendo's Lost Simcity for the NES" Error 325–331 | spatial partition (,) | ||
11/28/2024 | THANKSGIVING | ||||
14 NEW DIRECTIONS "Dr. Gladys West: The Mathematician Who Reshaped Our World" |
12/02/2024 | DEMAKE WORKSHOP | |||
12/03/2024 | DEMAKE W_I_P POSTER | play-testing | |||
12/05/2024 | mobile; pokemon | "Mobile Frontiers" by Fickle; Error 325–331 | type object (,) | ||
15 PATTERNS REPRISE |
12/09/2024 | advanced lua; turmites; game of life | lua objects; wireworld; Game of Life; Turmites | subclass sandbox (,) | title/score |
12/10/2024 | proto-VR | "Sega VR Revived"; "Unraveling The Enigma Of Nintendo's Virtual Boy"; "The Story of the Power Glove"; early presentations; course evals | |||
16 FINAL |
12/TBD/2024 | FINAL MAKE PRESENTATIONS |