teaching
CPSC 91S
Games Systems: Platforms, Programs & Power (F2023)
overview | logistics | schedule | edstem | assignments | resourcesTentative Schedule (changes frequently)
week | date | topics | readings | pattern | work assigned |
1 PLATFORM STUDIES (listen ahead) |
9/05/2023 | course introduction | syllabus; RtB and 10P forewards | 10 PRINT | |
9/07/2023 | platform study: 10: PRINT | 10P 1–242; VIC20 and C64 emulators | |||
2 HACKING SYSTEMS "Programming as Forgetting" by Parrish |
9/11/2023 | hello TIC-80 | TIC-80 tutorials; Pippin Barr's snakisms | tic 80 platform study (10 PRINT; snake) | |
9/12/2023 | hacking; remaking; demaking | "Hacker" by Coleman; read about, download & play a demake of Halo; "Searching Internet Archive"; TIC-80 memory map and file format | REMAKE: reimagine an early game | ||
9/15/2023 | before atari: arcade & mainframe: Tennis for Two; Pong; Breakout; OXO; SpaceWar (source) | RtB 1–11; A Video Game by Any Other Name; Pixels in Print part 1 and part 2; "The Gender Binary of Computing: Challenging Sexism in Technology" by Zalkikar | component (keith) | ||
3 GAMES AT HOME "Jerry Lawson: The Engineer Who Changed the Game" |
9/18/2023 | collision detection | vectors & driving tutorials | TIC-80 mini-lab | |
9/19/2023 | combat [src] & video olympics | RtB 12–42; "Untold Story of the Game Cartridge" | game loop (astanco1, sconley1) | ||
9/21/2023 | mos 6502; hardware; adventure | RtB 43-63; "Indigenous Circuits: Navajo Women and the Racialization of Early Electronic Manufacture" | double buffer (omedeir1 statach1) | HACK: modify an existing 2600 game | |
4 ATARI 2600 "High Score 1" |
9/25/2023 | remake workshop day | |||
9/26/2023 | emulation | 6502 tutorial; "Use of a Game Over: Emulation and the Video"; Atari 1–29 | update method (spradha1 vhuynh1) | ||
9/28/2023 | pac-man; sprites | RtB 65–79; Atari 31–53; distellamap | command (ngreer1 rputnam1) | ||
5 ATARI 2600 II "High Score 2" |
10/02/2023 | 6502 ASM & stella | how to hack a rom (battlezone) tutorial; Atari 55–70; 10P 195–242; run it! | stella/snake | |
10/03/2023 | yars revenge; input | RtB 82–97; Atari 71–98 | flyweight (aquresh1 awu2) | ||
10/05/2023 | pitfall; procedural graphics; river raid | RtB 99-117; Atari 155–164 | state (dhawkin1 esmith6) | ||
6 SIMULATION & EMULATION I "Atari Game Over" |
10/09/2023 | E.T.; bank switching | "Was E.T. Really the 'Worst Game Ever'?" & fixing E.T. Atari 195–201 | fixing E.T. | |
10/10/2023 | star wars; pressure cooker; sound | RtB 119–135; Atari 171–184 | singleton (acole1 aschrad1) | ||
10/12/2023 | simulation; civilization | "Modeling Indigenous Peoples: Unpacking Ideology in Sid Meier's Colonization"; RtB 137–150 | prototype (zkelly1 ylu3) | ||
7 | 10/16/2023 | FALL BREAK | |||
10/17/2023 | |||||
10/18/2023 | |||||
8 HACK THE MAGIC CIRCLE "The Turing Problem" |
10/23/2023 | hack workshop | "Was E.T. Really the 'Worst Game Ever'?" & fixing E.T. Atari 195–201 | ||
10/24/2023 | REMAKE W_I_P POSTER | play-testing | |||
10/26/2023 | nintendo; donkey kong | Error 1–79 | lazy initialization (ptrifon1 yborger1) | ||
9 NES/FAMICOM I "Story Behind Super Mario Bros. 3" |
10/30/2023 | pattern & name table | NES 1–53; Super Mario Clouds & I Shot Andy Warhol; "NES Memory Visualization" and plots | 10 print NES remake | |
10/31/2023 | NES | Error 81–115 | observer (jben1 rwhite2) | DEMAKE: back-port a current game to the NES | |
11/02/2023 | SMB [src]; scrolling | Error 116–162; NES 55–68 | dirty flag (jreid1 rokayam1) | ||
10 NES/FAMICOM II |
11/06/2023 | HACK PRESENTATION | |||
11/07/2023 | storage; zelda [src] | Error 163–196 | service locator (twang5 yzhang4) | ||
11/09/2023 | controls | NES 69–82 | event queue (ale3 gmansil1) | ||
11 SOUND Reliving Nintendo Soundtracks with the Brickster |
11/13/2023 | sprites & sound | NES 83–116; sound tutorial | PONG NES remake | |
11/14/2023 | 2A03; mega man | Error 249–288; "The Women Who Invented Video Game Music" | data locality (keith) | ||
11/16/2023 | climber | NES 117–146 | thread pool (lho2 oazuara1) | ||
12 EXPANSION archiving & game genie |
11/20/2023 | mappers and interrupts | NES 147-167 | demake workshop | |
11/21/2023 | dragon quest; game genie | Error 197–248 | object pool (jnguyen1 ndandre1) | MAKE: create a new 8-bit game (2600/NES/TIC80) | |
11/22/2023 | THANKSGIVING | ||||
13 SIMULATION & EMULATION II "American Hysteria #Gamergate" |
11/27/2023 | advanced lua; turmites; game of life | Game of Life; Turmites | ||
11/28/2023 | tetris; 6502 ASM reprised | tetris AI; NES 171-223 | spatial partition (erivkin1) | ||
11/30/2023 | emulation II; randomizers; TAS | "How 'randomizers' are breathing new life into old games"; Error 289–324 | bytecode (bxiang1 okolgel1) | ||
14 NEW DIRECTIONS "Dr. Gladys West: The Mathematician Who Reshaped Our World" |
12/04/2023 | DEMAKE WORKSHOP | |||
12/05/2023 | |||||
12/05/2023 | DEMAKE W_I_P POSTER | play-testing | |||
12/07/2023 | mobile; pokemon | "Mobile Frontiers" by Fickle; Error 325–331 | type object (eoh2 trazdan1); subclass sandbox (kdandy1 roet1) | ||
15 PATTERNS REPRISE |
12/11/2023 | advanced lua II | make workshop | ||
12/12/2023 | proto-VR | "Sega VR Revived"; "Unraveling The Enigma Of Nintendo's Virtual Boy"; "The Story of the Power Glove"; early presentations; course evals | |||
16 FINAL |
12/19/2023 | FINAL PRESENTATIONS (2–5PM) |